Cathulhu is a 68 page book from Sixtystone Press which offers a rather unique setting for Call of Cthulhu — one on which the players take on the roles of Feline Investigators, battling the forces of the Cthulhu Mythos with poise, elegance and velvet paws. It's a pretty unusual little sub-universe for CoC gaming, but strangely one that actually quite works. I have to admit I was slightly skeptical … and then I read the scenario included in the book, and it all clicked into place. Ah, so … it's just like a traditional investigation … only with cats and cat-related antagonists.
Anyway … my involvement with Cathulhu began almost a year ago when Sixtystone commissioned Cthulhu Reborn to design a character sheet for the book. From there it sort of snowballed until we ended up in the position of providing not only the entire book layout, both covers … and about 2/3rds of the interior art. In case you're curious about how the book looks, I've put together a montage of a few randomly-chosen pages...
Anyway … my involvement with Cathulhu began almost a year ago when Sixtystone commissioned Cthulhu Reborn to design a character sheet for the book. From there it sort of snowballed until we ended up in the position of providing not only the entire book layout, both covers … and about 2/3rds of the interior art. In case you're curious about how the book looks, I've put together a montage of a few randomly-chosen pages...
Join the exploding fandom! Call of Catthulhu is the rules-light roleplaying game where ordinary cats oppose the chaotic cults of the other animal gods, while keeping the humans blissfully unaware of their cosmic danger. The Cat Herder uses simple rules to arrange Challenges, and all the players have to know is how to act like a cat.
Now up to three volumes of fascinating feline catventure!
BOOK I: THE NEKONOMIKON (The Book of Cats): This 40-page book contains everything needed to play Call of Catthulhu, from 30 different types of cat characters to Dire Challenges, Scrapping, Cat Treats, and Brushes with Death.
BOOK II: UNAUSSPRECHLICHEN KATZEN (The Cat Herder's Guide): A sprawling, comprehensive guide to gods, cults, catventures, humans, dogs, monstrous foes, and Things Cats Were Not Meant to Know. 128 pages!
BOOK III: WORLDS OF CATTHULHU: Join nine innovative game writers for a whirlwind tour through fantastic dimensions of feline adventure! From industrial steampunk to the roaring 20s to a galaxy far away, play heroic kitties in all-new settings. Plus the fully-developed campaign world of Fuiry, where ruthless fairy cats struggle for Status in the Seelie Court of Queen Catania.
Now up to three volumes of fascinating feline catventure!
BOOK I: THE NEKONOMIKON (The Book of Cats): This 40-page book contains everything needed to play Call of Catthulhu, from 30 different types of cat characters to Dire Challenges, Scrapping, Cat Treats, and Brushes with Death.
BOOK II: UNAUSSPRECHLICHEN KATZEN (The Cat Herder's Guide): A sprawling, comprehensive guide to gods, cults, catventures, humans, dogs, monstrous foes, and Things Cats Were Not Meant to Know. 128 pages!
BOOK III: WORLDS OF CATTHULHU: Join nine innovative game writers for a whirlwind tour through fantastic dimensions of feline adventure! From industrial steampunk to the roaring 20s to a galaxy far away, play heroic kitties in all-new settings. Plus the fully-developed campaign world of Fuiry, where ruthless fairy cats struggle for Status in the Seelie Court of Queen Catania.