TocCyclopédie ■ Époques
No Time to Scream contains three short-play scenarios for Call of Cthulhu.

Each scenario is perfect for a single evening of mystery and horror, and are designed to be played in around two hours. Each scenario includes four pre-generated investigators, along with full-color maps and handouts.

The Clock is Ticking
Image of three scenarios
The three scenarios share a common theme—the investigators are up against the clock. Guidance for the keeper is provided to keep the action flowing and emphasis the uncaringness of the Mythos. There is also help for adding more investigators for larger group play.

A map of a region

A Lonely Thread
A nightmarish creature reaching out

Something is wrong with Professor Thomas. Unfortunately, you didn’t know that when you arrived at his charming woodland cabin. Can you act in time to save your friend? Or will a horrific secret devour all?

Bits & Pieces
A doctor dying in a morgue

A doctor’s body lies next to an autopsy table, and the corpse he was examining has vanished! The only clue is a set of bloody footprints. A devilish game of hide and seek ensues—with gory consequences

Aurora Blue
Fleeing the Cabin

A band of U.S. Treasury agents raid an illegal whiskey distillery hidden in Alaska’s Chugach Mountains. The sun is setting… and that’s when the really bad things come out to play.
L'Appel de Cthulhu 7e Édition est copyright © 1981, 1983, 1992, 1993, 1995, 1998, 1999, 2001, 2004, 2005, 2015 de Chaosium Inc.; tous droits réservés. L'Appel de Cthulhu est publié par Chaosium Inc. « Chaosium Inc. » et « L'Appel de Cthulhu » sont des marques déposées de Chaosium Inc. Édition française par Edge Entertainment.
Merci à Monsieur Sandy Petersen !
Tous les matériels trouvés sur ce site sont la propriété de leurs auteurs respectifs. Toute utilisation de ressource trouvée ici est régie par les Creative Commons. Logo & Déco intérieure par Goomi
Pour toute question quant à leur utilisation, contactez-nous: .