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Discover the secret history of the war beyond Western Europe: a land of great antiquity, steeped in legend; a fiery cauldron of political and occult intrigue where the heat is as much your enemy as any man with a gun; and a formidable wilderness where only the strong will survive with their sanity intact.

The Guide to North Africa adds a new dimension to the Secret War, including:

New civilian and military occupation templates: play as an archaeologist, SAS special forces, a Bedouin tribesman, Askari, the LRDG, and the French Foreign Legion
New tomes of forbidden lore, such as the Book of Thoth and the Book of Angels, and yet more summoning spells and protective enchantments
Desert vehicles and equipment, fantastical and mundane (including Nachtwölfe's latest developments)
Intriguing weapons and artefacts, such as the Atlantean sliver gun, the Yithian Stone Hunter and the Ashes of Sebek
Ancient horrors from the depths of the desert (and space and time): crocodile hybrid mummies, djinn, and the Great Race of Yith
Details on Black Sun's quest for Irem and Nachtwölfe's constant search for Atlantean technology
Stats and rules for use with BOTH Call of Cthulhu 6th Edition AND Savage Worlds in one book!
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